a mobile game open test

Preparation

  • Clearly define what you want to achieve with the open test
  • Specify the specific objectives and metrics you will use to evaluate the test
  • Decide how long the open test will run for
  • Define the specific features and functionalities that will be tested
  • Allocate resources to set up a server exclusively for testing
  • Ensure the server is capable of handling the expected load during the test
  • Develop a strategy for effectively communicating with testers
  • Outline how you will provide updates, address questions, and gather feedback
  • Create a comprehensive list of scenarios to test all aspects of the game
  • Include both common and edge cases to ensure thorough testing
  • Choose the platform on which the game will be tested
  • Consider factors such as user base, compatibility, and ease of distribution
  • Define the specific demographics and characteristics of the target audience
  • Identify different user groups that may have distinct testing requirements
  • Gather a team of testers with diverse skills and expertise
  • Assign specific roles and responsibilities to each team member
  • Create a system for testers to easily provide feedback and report bugs
  • Consider using a dedicated platform or tool for streamlined communication
  • Determine the start and end dates for the open test
  • Allocate sufficient time for testing, feedback collection, and bug fixing
  • Develop a form or questionnaire to gather structured feedback from testers
  • Include specific questions related to different aspects of the game
  • Find suitable candidates to participate in the open test
  • Offer incentives or rewards to motivate testers and increase participation
  • Define specific metrics and key performance indicators to evaluate the test
  • Identify benchmarks or targets to assess the performance of the game

Technical Aspects

Gameplay Testing

User Interface

Monetization and In-App Purchases

Social and Community Features

Localization and Language Support

Bug Reporting and Feedback

Finalization