Make a checklist for making a new videogame from scratch until publication

Concept Development

  • Gather a team for creative input.
  • Use mind mapping to explore concepts.
  • Consider genres, mechanics, and themes.
  • Encourage wild ideas; no judgment.
  • Select the most promising concepts.
  • Identify age, interests, and demographics.
  • Consider gaming habits and preferences.
  • Analyze similar games' audiences.
  • Create personas to represent players.
  • Validate assumptions with surveys or focus groups.
  • Analyze top-selling games in your genre.
  • Study player reviews and feedback.
  • Monitor industry news and reports.
  • Identify gaps in the market.
  • Compile findings for reference.
  • Outline game mechanics, story, and art style.
  • Include technical specifications and features.
  • Define project scope and timelines.
  • Collaborate with team for input.
  • Keep it updated throughout development.
  • Identify age groups, interests, and gaming habits.
  • Consider demographic factors such as gender and location.
  • Analyze similar games to understand their audience.
  • Create user personas to represent different segments.
  • Use surveys or focus groups for direct insights.
  • Analyze current popular games in your genre.
  • Study player reviews to identify strengths and weaknesses.
  • Look into emerging trends and technologies.
  • Attend gaming expos and conferences for insights.
  • Gather data on sales figures and player engagement.
  • Outline the game’s vision, goals, and objectives.
  • Detail gameplay mechanics, storylines, and characters.
  • Include art style, sound design, and user interface.
  • Establish a development timeline with milestones.
  • Ensure it is a living document, updating as needed.
  • Organize brainstorming sessions with your team.
  • Encourage wild ideas without immediate critique.
  • Use techniques like mind mapping for inspiration.
  • Focus on themes, mechanics, and stories.
  • Shortlist ideas based on feasibility and appeal.

Pre-Production

  • Identify required skills: design, programming, art, sound.
  • Reach out to potential team members or freelancers.
  • Conduct interviews to assess skills and fit.
  • Finalize team members and formalize agreements.
  • Set up communication channels (e.g., Slack, Discord).
  • List all necessary roles: producer, designer, programmer, artist.
  • Assign tasks based on team members' strengths.
  • Create clear job descriptions for each role.
  • Establish accountability for specific deliverables.
  • Ensure everyone understands their responsibilities.
  • Break down the project into phases: pre-production, production, testing.
  • Set realistic deadlines for each phase.
  • Identify key milestones for progress tracking.
  • Use project management tools (e.g., Trello, Asana).
  • Regularly review and adjust the timeline as needed.
  • Brainstorm art styles that match the game's vision.
  • Create mood boards for visual inspiration.
  • Develop initial character, environment, and UI sketches.
  • Compile guidelines for color palettes, typography, and assets.
  • Document styles in a shared style guide for consistency.

Game Design

  • Identify core gameplay loop.
  • Establish rules and objectives.
  • Define player actions and interactions.
  • Create balance between difficulty and accessibility.
  • Prototype mechanics for testing.
  • Draft a narrative outline.
  • Develop main characters and their motivations.
  • Design supporting characters and their roles.
  • Establish character relationships and conflicts.
  • Integrate story beats with gameplay progression.
  • Sketch initial layout of each level.
  • Determine themes and aesthetics.
  • Plan for player guidance and exploration.
  • Incorporate environmental storytelling elements.
  • Test level flow and pacing.
  • Identify key moments requiring sound effects.
  • Determine style and genre for music.
  • Plan for ambient sounds to enhance atmosphere.
  • Create a list of needed audio assets.
  • Collaborate with sound designers for implementation.

Prototyping

  • Select core game mechanics to prototype.
  • Use simple graphics or placeholder assets.
  • Implement basic controls and interactions.
  • Ensure mechanics can be tested effectively.
  • Limit scope to essential features for initial testing.
  • Recruit participants representing target audience.
  • Schedule a testing session with clear instructions.
  • Observe player interactions and collect data.
  • Encourage honest feedback on gameplay experience.
  • Record reactions and suggestions for analysis.
  • Compile feedback from testing sessions.
  • Identify common themes and issues raised.
  • Prioritize feedback based on impact and feasibility.
  • Brainstorm solutions and enhancements.
  • Create a plan for implementing changes.
  • Make necessary adjustments to core mechanics.
  • Test changes to ensure they improve gameplay.
  • Iterate on design until player experience is optimized.
  • Document changes and rationales for future reference.
  • Prepare for the next round of testing if needed.

Production

  • Create concept art for characters and environments.
  • Design user interface elements and icons.
  • Produce sound effects and background music.
  • Animate characters and objects using software tools.
  • Compile all assets into a centralized asset library.
  • Define core gameplay mechanics and player interactions.
  • Integrate assets into the game engine.
  • Program features using the chosen programming language.
  • Set up game levels and progression systems.
  • Test individual mechanics for functionality.
  • Schedule playtesting sessions with target audience.
  • Collect feedback on gameplay experience and mechanics.
  • Document identified bugs and issues for review.
  • Analyze player behavior and preferences.
  • Iterate on design based on feedback received.
  • Profile game to identify performance bottlenecks.
  • Refactor code for efficiency and readability.
  • Resolve identified bugs from playtesting feedback.
  • Test on multiple devices for compatibility.
  • Ensure smooth frame rates and loading times.

Marketing and Promotion

  • Identify target audience and demographics.
  • Set clear marketing objectives and goals.
  • Research competitors and their strategies.
  • Determine budget and allocate resources effectively.
  • Select marketing channels (social media, email, ads).
  • Design an appealing, user-friendly website.
  • Include game details, trailers, and contact info.
  • Set up profiles on major social platforms.
  • Post regular updates and engage with followers.
  • Use SEO techniques to improve visibility.
  • Define the key features to highlight in trailers.
  • Hire professionals for video production if needed.
  • Create eye-catching graphics and screenshots.
  • Ensure materials reflect the game's theme and style.
  • Distribute materials across various platforms.
  • Identify relevant gaming forums and communities.
  • Reach out to influencers for collaborations.
  • Participate in discussions and respond to feedback.
  • Host giveaways and contests to generate interest.
  • Attend gaming conventions to network and promote.

Quality Assurance

  • Create a testing plan outlining areas to be tested.
  • Assign team members to test specific game sections.
  • Document all identified bugs with steps to reproduce.
  • Prioritize bugs based on severity for fixing.
  • Retest fixed bugs to ensure resolution.
  • Gather feedback from playtesters on game difficulty.
  • Analyze player performance metrics for balance.
  • Adjust enemy strength, rewards, and player abilities.
  • Implement scaling difficulty options if applicable.
  • Iterate based on continuous feedback and testing.
  • Identify all target platforms and devices.
  • Set up testing environments for each platform.
  • Conduct compatibility tests to identify issues.
  • Document platform-specific bugs and performance.
  • Ensure consistent user experience across devices.
  • Perform a final review of all game assets.
  • Ensure all bugs are resolved and features implemented.
  • Conduct a last round of testing for stability.
  • Prepare build for distribution based on platform specs.
  • Create a launch checklist to verify readiness.

Publication

  • Research popular platforms for your game genre.
  • Evaluate market reach and audience demographics.
  • Consider platform fees and revenue sharing models.
  • Check for any exclusivity agreements or requirements.
  • Select 1-3 platforms that align with your strategy.
  • Review each platform's submission guidelines thoroughly.
  • Ensure your game meets technical and content standards.
  • Compile required assets: screenshots, trailers, and descriptions.
  • Prepare for age ratings or content classifications.
  • Test your game for bugs and performance issues prior to submission.
  • Analyze market trends to choose an optimal launch date.
  • Schedule promotional events: trailers, live streams, and demos.
  • Engage with influencers and gaming communities for outreach.
  • Create a press kit for media coverage.
  • Set up pre-orders or early access if applicable.
  • Finalize all marketing materials and announcements.
  • Launch the game on selected platforms at the scheduled time.
  • Monitor feedback and reviews closely during launch.
  • Be prepared for post-launch support and updates.
  • Engage with your community to build a loyal fan base.

Post-Launch

  • Set up channels for feedback collection (forums, social media, surveys).
  • Regularly check reviews on platforms (Steam, App Store, etc.).
  • Analyze player comments for common issues and suggestions.
  • Prioritize feedback based on frequency and impact on gameplay.
  • Respond to player feedback to show engagement.
  • Identify bugs and issues reported by players.
  • Schedule regular update intervals (weekly, monthly).
  • Develop patches to fix critical bugs and improve performance.
  • Communicate update details transparently to players.
  • Test updates thoroughly before deployment.
  • Evaluate player interest in new content through surveys.
  • Analyze sales data to assess potential for expansions.
  • Brainstorm and outline ideas for new features or storylines.
  • Plan a timeline and budget for development.
  • Engage with players for feedback on expansion concepts.
  • Create dedicated channels for community interaction (Discord, Reddit).
  • Host regular Q&A sessions or livestreams with developers.
  • Share development updates and invite community input.
  • Encourage player-generated content and fan creations.
  • Build a loyal community through events and giveaways.