Make a checklist for making a new videogame from scratch until publication

Concept Development

  • Gather team members for a brainstorming session.
  • Encourage free-thinking, no idea is too outlandish.
  • Use mind maps or lists to visualize ideas.
  • Narrow down to the most promising concepts.
  • Discuss potential themes, settings, and gameplay.
  • Identify demographics: age, gender, interests.
  • Consider gaming platforms and preferences.
  • Analyze existing player communities.
  • Create player personas to represent target segments.
  • Validate assumptions through surveys or interviews.
  • Analyze recent successful game releases.
  • Identify emerging genres and gameplay mechanics.
  • Study reviews and player feedback on similar games.
  • Examine sales data and market reports.
  • Look for gaps in the market to exploit.
  • Outline game concept, mechanics, and story.
  • Include visual elements like mood boards.
  • Detail gameplay objectives and player interactions.
  • Establish technical requirements and platforms.
  • Update GDD regularly as development progresses.
  • Gather team members for a brainstorming session.
  • Encourage free-thinking, no idea is too outlandish.
  • Use mind maps or lists to visualize ideas.
  • Narrow down to the most promising concepts.
  • Discuss potential themes, settings, and gameplay.
  • Identify demographics: age, gender, interests.
  • Consider gaming platforms and preferences.
  • Analyze existing player communities.
  • Create player personas to represent target segments.
  • Validate assumptions through surveys or interviews.
  • Analyze recent successful game releases.
  • Identify emerging genres and gameplay mechanics.
  • Study reviews and player feedback on similar games.
  • Examine sales data and market reports.
  • Look for gaps in the market to exploit.
  • Outline game concept, mechanics, and story.
  • Include visual elements like mood boards.
  • Detail gameplay objectives and player interactions.
  • Establish technical requirements and platforms.
  • Update GDD regularly as development progresses.

Pre-Production

  • Identify required roles: designers, developers, artists.
  • Reach out to potential team members with relevant experience.
  • Assess skills and availability of candidates.
  • Conduct interviews or assessments to ensure compatibility.
  • Finalize team selection and establish clear roles.
  • Outline core gameplay mechanics and their interactions.
  • Establish the primary objectives and player actions.
  • Create a flowchart of the gameplay loop.
  • Identify challenges and rewards within the loop.
  • Iterate based on team feedback and feasibility.
  • Research art styles that fit the game's theme.
  • Create mood boards to visualize the desired aesthetic.
  • Sketch initial concepts for characters and environments.
  • Define color palettes and design guidelines.
  • Gather feedback and refine art style choices.
  • List all project phases and key milestones.
  • Estimate time and resources for each phase.
  • Allocate budget across different departments.
  • Include contingency funds for unexpected costs.
  • Regularly review and adjust as needed.
  • Identify required roles: designers, developers, artists.
  • Reach out to potential team members with relevant experience.
  • Assess skills and availability of candidates.
  • Conduct interviews or assessments to ensure compatibility.
  • Finalize team selection and establish clear roles.
  • Outline core gameplay mechanics and their interactions.
  • Establish the primary objectives and player actions.
  • Create a flowchart of the gameplay loop.
  • Identify challenges and rewards within the loop.
  • Iterate based on team feedback and feasibility.
  • Research art styles that fit the game's theme.
  • Create mood boards to visualize the desired aesthetic.
  • Sketch initial concepts for characters and environments.
  • Define color palettes and design guidelines.
  • Gather feedback and refine art style choices.
  • List all project phases and key milestones.
  • Estimate time and resources for each phase.
  • Allocate budget across different departments.
  • Include contingency funds for unexpected costs.
  • Regularly review and adjust as needed.
  • Analyze similar games and their success metrics.
  • Identify player demographics and preferences.
  • Utilize surveys or focus groups for direct feedback.
  • Stay updated on industry trends and innovations.
  • Document findings for reference in design decisions.
  • Develop rough sketches for key assets.
  • Create digital prototypes using design software.
  • Iterate based on team and stakeholder feedback.
  • Focus on functionality for UI elements.
  • Document all versions for future reference.
  • Outline main plot points and character development.
  • Establish backstories and motivations for characters.
  • Create a story flowchart to visualize narrative progression.
  • Identify key emotional beats and player choices.
  • Review and revise according to team input.
  • List possible risks in development and market.
  • Assess the impact and likelihood of each risk.
  • Develop mitigation strategies for high-priority risks.
  • Create a monitoring plan to track risks.
  • Review and update regularly.
  • Determine frequency and duration of meetings.
  • Set clear agendas for each meeting.
  • Choose a consistent time that works for the team.
  • Encourage open communication during check-ins.
  • Document minutes and action items.
  • Define objectives for playtesting sessions.
  • Recruit testers from target audience or team.
  • Gather qualitative and quantitative feedback.
  • Analyze results to identify areas for improvement.
  • Iterate on mechanics based on findings.
  • Identify key marketing channels (social media, forums).
  • Create a content calendar for updates and teasers.
  • Engage with the community to build anticipation.
  • Plan for press releases and potential partnerships.
  • Regularly assess marketing effectiveness and adapt.

Prototype Development

  • Identify core game mechanics and features.
  • Create a simple version of the game using basic graphics.
  • Focus on functionality over aesthetics.
  • Limit scope to essential gameplay elements.
  • Use prototyping tools or game engines for efficiency.
  • Play the prototype to identify strengths and weaknesses.
  • Engage team members for an initial test run.
  • Focus on gameplay flow and basic controls.
  • Take notes on any issues or areas for improvement.
  • Adjust mechanics based on initial observations.
  • Recruit diverse playtesters to get varied perspectives.
  • Provide clear instructions on what to focus on.
  • Encourage honest and constructive feedback.
  • Record feedback using surveys or interviews.
  • Analyze common themes in the responses.
  • Prioritize feedback based on feasibility and impact.
  • Make incremental changes to gameplay and mechanics.
  • Test changes to ensure improvements are effective.
  • Document all changes made for reference.
  • Repeat the feedback process to assess new iterations.
  • Identify core game mechanics and features.
  • Create a simple version of the game using basic graphics.
  • Focus on functionality over aesthetics.
  • Limit scope to essential gameplay elements.
  • Use prototyping tools or game engines for efficiency.
  • Play the prototype to identify strengths and weaknesses.
  • Engage team members for an initial test run.
  • Focus on gameplay flow and basic controls.
  • Take notes on any issues or areas for improvement.
  • Adjust mechanics based on initial observations.
  • Recruit diverse playtesters to get varied perspectives.
  • Provide clear instructions on what to focus on.
  • Encourage honest and constructive feedback.
  • Record feedback using surveys or interviews.
  • Analyze common themes in the responses.
  • Prioritize feedback based on feasibility and impact.
  • Make incremental changes to gameplay and mechanics.
  • Test changes to ensure improvements are effective.
  • Document all changes made for reference.
  • Repeat the feedback process to assess new iterations.
  • Research platforms that align with your game's vision.
  • Consider technical requirements and limitations.
  • Determine audience demographics for each platform.
  • Select platforms that support intended gameplay style.
  • Document platform-specific features to implement.
  • Develop a small, polished section of the game.
  • Include essential mechanics and visuals.
  • Ensure it represents the final game's feel.
  • Use this slice for pitching to stakeholders.
  • Test the slice for performance and engagement.
  • Use placeholder assets to represent final visuals.
  • Select simple sounds to communicate actions.
  • Focus on essential audio cues for gameplay.
  • Ensure assets do not distract from core mechanics.
  • Replace placeholders in later iterations as needed.
  • Define measurable goals for gameplay experience.
  • Include metrics like player engagement and enjoyment.
  • Set benchmarks for performance and stability.
  • Communicate criteria clearly to the team.
  • Review criteria after each iteration.
  • Observe players interacting with the prototype.
  • Note any confusion or difficulty in controls.
  • Gather insights on user interface effectiveness.
  • Identify areas for improvement in accessibility.
  • Summarize findings for future iterations.
  • Integrate analytics software into the prototype.
  • Track player actions and decision-making patterns.
  • Identify trends in player engagement and drop-off points.
  • Use data to inform design decisions.
  • Regularly review analytics results for insights.
  • Maintain a log of all feedback received.
  • Record changes made and their rationale.
  • Include dates and team member contributions.
  • Create a version history for tracking progress.
  • Share documentation with the team for transparency.
  • Brainstorm new ideas inspired by feedback.
  • Evaluate the feasibility of suggested changes.
  • Prototype alternative mechanics for testing.
  • Consider player preferences and trends.
  • Incorporate successful alternatives in future iterations.
  • Conduct thorough testing to identify bugs.
  • Prioritize fixing critical issues before playtests.
  • Create a checklist of known issues to address.
  • Encourage testers to report any bugs found.
  • Stabilize the prototype before each testing phase.
  • Design a basic UI that conveys necessary information.
  • Keep elements intuitive and easy to navigate.
  • Focus on essential functions for gameplay.
  • Test UI with players to ensure clarity.
  • Iterate on UI based on player interactions.
  • Create variations of specific gameplay elements.
  • Assign playtesters to different groups randomly.
  • Collect data on player preferences and performance.
  • Analyze which variation performs better.
  • Use results to refine gameplay mechanics.
  • Create a compelling narrative around the prototype.
  • Highlight key features and gameplay mechanics.
  • Use visuals to enhance your presentation.
  • Rehearse to ensure clear and concise delivery.
  • Be prepared to answer questions and gather feedback.
  • Set a consistent schedule for playtests.
  • Invite a diverse group of testers each time.
  • Encourage open communication and feedback.
  • Adjust testing frequency based on development needs.
  • Document insights from each session.
  • Review player feedback regarding game pacing.
  • Identify areas where players feel rushed or bored.
  • Adjust difficulty and rewards to improve flow.
  • Test pacing adjustments with playtesters.
  • Iterate until a balanced progression is achieved.
  • Outline planned features and improvements.
  • Set realistic timelines for completion.
  • Prioritize tasks based on player feedback.
  • Communicate the roadmap to the development team.
  • Review and adjust the roadmap regularly.

Production

  • Finalize character designs and animations.
  • Create environment textures and models.
  • Generate UI elements and icons.
  • Ensure all assets are in the correct formats.
  • Review assets for consistency and style.
  • Compose original music tracks.
  • Record or source sound effects.
  • Ensure audio quality meets standards.
  • Implement audio mixing and mastering.
  • Integrate audio into the game engine.
  • Program core gameplay systems.
  • Integrate player controls and interactions.
  • Ensure mechanics align with game design.
  • Test features for functionality and bugs.
  • Iterate based on feedback and testing.
  • Design level layouts and flow.
  • Place assets and optimize for performance.
  • Ensure environmental storytelling is clear.
  • Test levels for playability and balance.
  • Iterate based on player feedback.
  • Finalize character designs and animations.
  • Create environment textures and models.
  • Generate UI elements and icons.
  • Ensure all assets are in the correct formats.
  • Review assets for consistency and style.
  • Compose original music tracks.
  • Record or source sound effects.
  • Ensure audio quality meets standards.
  • Implement audio mixing and mastering.
  • Integrate audio into the game engine.
  • Program core gameplay systems.
  • Integrate player controls and interactions.
  • Ensure mechanics align with game design.
  • Test features for functionality and bugs.
  • Iterate based on feedback and testing.
  • Design level layouts and flow.
  • Place assets and optimize for performance.
  • Ensure environmental storytelling is clear.
  • Test levels for playability and balance.
  • Iterate based on player feedback.

Testing

  • Select a group of internal testers.
  • Provide access to a pre-release version.
  • Set clear testing objectives and tasks.
  • Document feedback and issues reported.
  • Analyze results to identify critical bugs.
  • Prioritize bugs based on severity.
  • Assign tasks to appropriate team members.
  • Implement fixes and improvements.
  • Retest to ensure issues are resolved.
  • Iterate on gameplay based on feedback.
  • Invite external testers from the target audience.
  • Distribute the beta version of the game.
  • Encourage detailed feedback on gameplay.
  • Monitor for any new bugs or issues.
  • Use feedback to plan final adjustments.
  • Create surveys or questionnaires for testers.
  • Analyze feedback for common themes.
  • Prioritize changes based on player input.
  • Implement necessary adjustments to gameplay.
  • Communicate changes back to the testing group.
  • Select a group of internal testers.
  • Provide access to a pre-release version.
  • Set clear testing objectives and tasks.
  • Document feedback and issues reported.
  • Analyze results to identify critical bugs.
  • Prioritize bugs based on severity.
  • Assign tasks to appropriate team members.
  • Implement fixes and improvements.
  • Retest to ensure issues are resolved.
  • Iterate on gameplay based on feedback.
  • Invite external testers from the target audience.
  • Distribute the beta version of the game.
  • Encourage detailed feedback on gameplay.
  • Monitor for any new bugs or issues.
  • Use feedback to plan final adjustments.
  • Create surveys or questionnaires for testers.
  • Analyze feedback for common themes.
  • Prioritize changes based on player input.
  • Implement necessary adjustments to gameplay.
  • Communicate changes back to the testing group.

Marketing and Promotion

  • Identify target audience and market trends.
  • Set specific goals and objectives for the campaign.
  • Outline budget allocation for various marketing activities.
  • Choose marketing channels (social media, ads, etc.).
  • Create a timeline for campaign rollout.
  • Design an engaging and informative website.
  • Create profiles on major social media platforms.
  • Ensure consistent branding across all platforms.
  • Post regular updates and content related to the game.
  • Use SEO strategies to enhance online visibility.
  • Create a captivating teaser video highlighting key features.
  • Schedule teaser releases leading up to launch.
  • Share trailers on social media and the website.
  • Encourage shares and engagement from the community.
  • Use analytics to track engagement and reach.
  • Join forums and social media groups related to gaming.
  • Respond to comments and questions from fans.
  • Host Q&A sessions or AMAs to connect with the audience.
  • Share development updates and behind-the-scenes content.
  • Encourage community feedback and suggestions.
  • Identify target audience and market trends.
  • Set specific goals and objectives for the campaign.
  • Outline budget allocation for various marketing activities.
  • Choose marketing channels (social media, ads, etc.).
  • Create a timeline for campaign rollout.
  • Design an engaging and informative website.
  • Create profiles on major social media platforms.
  • Ensure consistent branding across all platforms.
  • Post regular updates and content related to the game.
  • Use SEO strategies to enhance online visibility.
  • Create a captivating teaser video highlighting key features.
  • Schedule teaser releases leading up to launch.
  • Share trailers on social media and the website.
  • Encourage shares and engagement from the community.
  • Use analytics to track engagement and reach.
  • Join forums and social media groups related to gaming.
  • Respond to comments and questions from fans.
  • Host Q&A sessions or AMAs to connect with the audience.
  • Share development updates and behind-the-scenes content.
  • Encourage community feedback and suggestions.

Publication

  • Research popular platforms for your game's genre.
  • Evaluate platform fees, audience reach, and requirements.
  • Consider exclusivity agreements or cross-platform options.
  • Select the platform that aligns with your target audience.
  • Conduct thorough gameplay testing and bug fixes.
  • Finalize marketing materials: trailers, screenshots, and press kits.
  • Schedule promotional events and social media campaigns.
  • Ensure all documentation is complete and accessible.
  • Submit the game to the chosen platform.
  • Follow all guidelines for review and approval processes.
  • Set the official release date and time.
  • Ensure that all necessary assets are uploaded correctly.
  • Collect feedback from players across platforms.
  • Analyze reviews on distribution platform and social media.
  • Respond to player comments and concerns promptly.
  • Use feedback to guide future updates and improvements.
  • Research popular platforms for your game's genre.
  • Evaluate platform fees, audience reach, and requirements.
  • Consider exclusivity agreements or cross-platform options.
  • Select the platform that aligns with your target audience.
  • Conduct thorough gameplay testing and bug fixes.
  • Finalize marketing materials: trailers, screenshots, and press kits.
  • Schedule promotional events and social media campaigns.
  • Ensure all documentation is complete and accessible.
  • Submit the game to the chosen platform.
  • Follow all guidelines for review and approval processes.
  • Set the official release date and time.
  • Ensure that all necessary assets are uploaded correctly.
  • Collect feedback from players across platforms.
  • Analyze reviews on distribution platform and social media.
  • Respond to player comments and concerns promptly.
  • Use feedback to guide future updates and improvements.

Post-Launch Support

  • Monitor bug reports from players.
  • Prioritize critical bugs based on impact.
  • Develop patches to fix identified issues.
  • Test patches thoroughly before release.
  • Communicate updates to players transparently.
  • Identify player-requested features or content.
  • Create a timeline for updates and DLC.
  • Allocate resources for development.
  • Set budget constraints for additional content.
  • Announce plans to the community to build excitement.
  • Regularly interact on social media platforms.
  • Host Q&A sessions to address player concerns.
  • Share behind-the-scenes content for transparency.
  • Encourage community feedback on future plans.
  • Celebrate community milestones and achievements.
  • Collect data on sales performance regularly.
  • Evaluate player retention and engagement metrics.
  • Identify trends in player demographics and preferences.
  • Use insights to inform future game development.
  • Report findings to stakeholders for strategic planning.
  • Monitor bug reports from players.
  • Prioritize critical bugs based on impact.
  • Develop patches to fix identified issues.
  • Test patches thoroughly before release.
  • Communicate updates to players transparently.
  • Identify player-requested features or content.
  • Create a timeline for updates and DLC.
  • Allocate resources for development.
  • Set budget constraints for additional content.
  • Announce plans to the community to build excitement.
  • Regularly interact on social media platforms.
  • Host Q&A sessions to address player concerns.
  • Share behind-the-scenes content for transparency.
  • Encourage community feedback on future plans.
  • Celebrate community milestones and achievements.
  • Collect data on sales performance regularly.
  • Evaluate player retention and engagement metrics.
  • Identify trends in player demographics and preferences.
  • Use insights to inform future game development.
  • Report findings to stakeholders for strategic planning.